Coverage · The Moat

The half of the world
Western trackers can't see.

Every other price tool stops at eBay and TCGplayer. Hoshino reads the whole board — 30+ marketplaces across Japan, Korea, Taiwan, China, the US and Europe — and lines them up as one honest price per card, then the difference between markets.

352,000+
Cards tracked
75,000+
Daily market prices
30
Marketplaces
19
Categories
Every market that matters

30+ marketplaces. One price layer.

The same card doesn't clear for the same money in Tokyo, Seoul, Shanghai and New York. Hoshino reads them all — the deep, low-visibility Asian markets first, because that's the half no US-only tool can reach.

🌏 Japan & Asia — the markets the West can't read
🇯🇵Mercari Japan recorded sales 🇯🇵Yahoo Japan recorded sales 🇯🇵Snkrdunk listings 🇯🇵Cardrush listings 🇯🇵Magi listings 🇯🇵Suruga-ya listings 🇰🇷Bunjang listings 🇰🇷Joongna listings 🇹🇼Ruten listings 🇸🇬Carousell listings 🇨🇳Xianyu listings 🇨🇳Dewu not yet

2 of these publish what a card actually sold for, and we record those sales one by one: Mercari Japan, Yahoo Japan. On Snkrdunk, Cardrush, Magi, Suruga-ya, Bunjang, Joongna, Ruten, Carousell, Xianyu we currently hold the live asking price and what we can reconstruct when a listing leaves the market — labelled an estimate everywhere it appears, never a sale. Recorded-sale lanes for these are in build. We hold nothing yet on Dewu, and say so rather than list the name. How we label every number →

🌎 The West — where everyone else stops
🇺🇸eBay 🇺🇸TCGplayer 🇪🇺Cardmarket 🇺🇸MySlabs 🇺🇸130point 🇺🇸Whatnot
🏅 Grading populations — how rare, really
PSA CGC BGS SGC

Coverage runs deepest where the data is hardest to get. Japanese, Korean, Chinese and Southeast-Asian sold data has no clean public feed — so Hoshino gathers it first-hand. Every price deep-links to its source listing, so any number can be checked at the marketplace it came from.

Why no one else has this

The incumbents can't follow you across borders.

They're not behind on cross-border data — they're structurally blocked from it. Each is excellent at what it does, and conflicted by the business it's already in.

TCGplayer is eBay-owned

It can't point a buyer to a cheaper copy in Japan — that's revenue walking off its own platform. A US marketplace will never build the tool that sends you abroad.

PSA is a grader

Its business is grading cards. It will never tell you not to grade one — the exact call Hoshino makes the moment the numbers don't support it.

Card Ladder is a US index

It sells a clean, investable US index. Messy Asian sold data would only dilute the very product it's paid to keep tidy.

The idea is easy to copy. The data isn't. First-party Asian price data can't be back-filled — every day it's collected is a day a rival can never recover. That depth, the dealer workflow around it, and the focus are the moat.

19 categories

Every category. Real counts.

One price layer across the whole hobby — Pokémon runs deepest, One Piece and sports are next, and every other category is counted honestly below, not overstated. Counts are live catalog rows in the database, not estimates.

43k
Pokémon
8k
One Piece
4k
Sports cards
118k
Magic: The Gathering
48k
Yu-Gi-Oh!
32k
Weiss Schwarz
How the number is built

Sold, not asked. Recency-weighted. Every day.

A price is only worth acting on if it's honest about how it was made. Here's exactly how Hoshino builds every number.

Derived from sales, not asks

Every price comes from what the market actually paid — not what one seller is hoping for. Where there's no data for a grade or a region, the page says so instead of guessing.

Recency-weighted

Recent sales carry more weight than old ones, so the number tracks the market as it is now — not the way it traded last season. When a card drops, the chart drops.

First-party where there's no API

Asian sold data has no clean public feed, so Hoshino gathers it first-hand — a browser collector network plus partner feeds. Exactly what US-only tools structurally can't do.

Beyond the TCG

The collectibles that came before Base Set.

Pokémon didn't start with the TCG — so Hoshino also carries a curated catalog of the original collectibles, catalogued with the same identity rigor as the cards.

Japan, 1996–1998

The first Pokémon cards ever printed — out of Japan's vending machines — plus the sticker and coin lines that fed the first boom: Carddass, Amada, Meiji movie coins.

The US wave, 1999–2000

The mainstream American entry point — Topps TV Animation, Movie and Chrome, and the Burger King 23K gold cards in every school bag the year Pokémania hit.

Figures & beyond

The display-shelf side of the hobby — Tomy Moncolle, Bandai Kids and Zukan lines — catalogued alongside the cards, searchable by kind.

Honest by design: identity for every series above is live and searchable today. Sold-price depth fills in as feeds and the collector network report — until real comps exist, a dash beats a made-up number.

HOSHINO

See the whole world's price.

352,000+ cards across 30+ marketplaces. No account needed to look one up.